The Perfect Human Narritive


Project Description

The Perfect Human Narrative pulls visual inspiration from Jorgen Leth’s 1967 short film The Perfect Human. Leth’s black and white film anthropologically looks at two humans, a man and a woman. The Perfect Human Narrative is based on a taxonomy of audio and visual clips collected from the film. Participants arrange audio and visual segments to create new iterations of the same narrative. Additionally this project allows digital space to be affected by analog objets.


Software and Hardware

This prototype was created through the use of a multi-touch surface along with fiducials, RecaTIVision and Processing. The very first tests were created using a plain piece of plexiglas and a low-resolution webcam.



The Perfect Human Narrative’s visuals consist of body parts and actions (such as jumping and dancing). Audio clips consist of statements and questions made by the narrator and/or main character. Each clip is represented by an object and functions as a building block in the narrative. Black wooden frames trigger visual clips, and speaker cut outs trigger the audio.

Physical objects translate to a digital space when users position them onto the multitouch surface. As empty frame is placed onto the table, its specific video clip appears and plays inside. It is evocative of a black and white sliver gelitin print emerging in a developing tray. Sound clips are activated in the same fashion. Each clip loops when placed onto the table and stops when removed. Users can place as many objects onto the table as can fit.

This work allows users to build a compilation of visual and audio pieces, which dynamically change and grow with experimentation. This work was significantly influenced the analog photographic process. Image location and the relationship from one object to the next affect the story being told. Like on a gallery wall, the position of one frame to the next shifts the meaning of the story.


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